pub const default = @embedFile("shaders/default.wgsl");
pub const diffuse = @embedFile("shaders/diffuse.wgsl");
pub const height = @embedFile("shaders/height.wgsl");
pub const glow = @embedFile("shaders/glow.wgsl");
pub const bloom_h = @embedFile("shaders/bloom_h.wgsl");
pub const bloom = @embedFile("shaders/bloom.wgsl");
pub const environment = @embedFile("shaders/environment.wgsl");
pub const final = @embedFile("shaders/final.wgsl");
pub const post_low_res = @embedFile("shaders/post_low_res.wgsl");
pub const post_high_res = @embedFile("shaders/post_high_res.wgsl");
pub const blur = @embedFile("shaders/blur.wgsl");
